$0.039 / GiB in Europe & USA
$0.06 / GiB in Asia & Oceania
$0.09 / GiB in South America & Africa
Price of base account. Additional non-standard features may be charged separately. All prices are given without the tax.
Adjust the sliders to match your expected values.
These prices are relevant only to PAYG plan. Custom Plans may include some or all of these features for free.
Enables inviting collaborators to your account with designated roles.
Allows you to release multiple versions of your game. Releases can be merged, so it's easy to maintain a beta channel and then merge it to release whenever you feel it's stable enough.
You're able to download the launcher project files, customize it, and upload your own launcher to our service. The launcher is created in Unity, with the use of Unity UI technology. It's easy to start with and customize.
Enables strong LZMA2 compression algorithm reducing your build sizes up to 30%.
If you choose PAYG plan without any additional features, you are charged only for data transfer of your game from our servers to your players. All set up operations, including game uploads, are free. You will see charges on your billing page only if somebody is downloading your content.
No, all the storage is free. You only pay for the data transfer.
No, you can upload a game of any size. The system is secured against abuse, so there's a slight chance that you could get an error message if you do some excessive work. If you do, please contact the support.
We accept payments via credit cards (Stripe), PayPal, and wire transfers.
We issue bills always at the beginning of the month. You will be notified by e-mail about a new bill. If you configure your credit card payments, we will automatically charge your card and generate an invoice.
We are happy to assist you!
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The PatchKit platform delivers your game to the players, and let you focus on the development.
Easy set-up. No credit card required.